– The Elder Scrolls V: Skyrim Anniversary Edition – The Elder Scrolls Online: Flames of Ambition – The Elder Scrolls Online: Clockwork City – The Elder Scrolls Online: Horns of the Reach – The Elder Scrolls V: Skyrim Special Edition – The Elder Scrolls Online: Shadows of the Hist – The Elder Scrolls Online: Dark Brotherhood – The Elder Scrolls Online: Thieves Guild – The Elder Scrolls Online: Imperial City – The Elder Scrolls V: Skyrim Legendary Edition – An Elder Scrolls Novel: The Infernal City – The Elder Scrolls IV: Knights of the Nine – The Elder Scrolls III: Morrowind (main) – The Elder Scrolls II: Daggerfall (main) Two expansions were published for The Elder Scrolls III: Morrowind, two more accompanying The Elder Scrolls IV: Oblivion's installment, and three others for The Elder Scrolls V: Skyrim. To date, there are five titles in the main series of the game. The game began a tradition of games based on the principles of "being who you want and doing what you want" that has persisted throughout the series' history. The team, pulling influences from Ultima Underworld and Dungeons & Dragons, released the massive, open, but ultimately derivative, first-person RPG The Elder Scrolls: Arena in 1994 for DOS PC systems. The development of The Elder Scrolls series began in 1992, when the staff of Bethesda Softworks-which had until then been a predominantly sports game-producing company-decided to shift the focus of their upcoming Arena from arena combat into role-playing. The Elder Scrolls, often abbreviated as TES, is a series of role-playing video games developed by Bethesda Softworks.
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